Winterspring Frostsaber Mount Grind Changed in 4.1 - The Wowhead Blog:
I don't understand the point of this change.
Why this obsession the new dev team has with homogenizing everything?
There was a time when you could argue that a set of of Nature's Wrath gear was a good poor man's tiered armor for a boomkin. Then it didn't matter that Wrath was Nature dmg and Starfire was Arcane. Resistances nearly disappeared. Instead of type-specific spellpower boosts, it was just "spellpower." Then "of healing" was the same as "of spellpower".
This might seem unrelated, but it's the same sort of homogenization. Gear standardized. Rep runs standardized. Is it really wrong that the Alliance can get a crappy but pretty ground mount in a day and Horde can't? Dude, I farmed frostsabers for weeks for leather in vanilla and never even saw the guy on top of the rock. If 80% of the Alliance don't know he's there, what percent of the Horde care?
I wonder what percent of WoWers depend on WoWhead.com and similar, outside of the game, help sites? Doesn't anyone play casually? Why pander to either type of player (casual gamers who don't want to learn the difference between healing and spellpower, and hardcore gamers who don't want cross-faction mounts to be different. At all. No matter what.) to the point that the whole game is watered down? Does "of Nature's Wrath" or grinding rep really kill the game?
If anything, they should put the rep right back like it was in vanilla and make it a serious, long-term grind that only the truly crazy complete.