Other instance drop upgrades include the Sash of Blood Removal and Papa's New Bag, which, though only a 20 slotter, was an upgrade for one of my bag slots. I'd just planned to hit up the AH for a bag earlier in the day, and this saved me a gold or two.
My only complaint? Why does the Cover look so, um, dorky?
Most fun thing to happen over the weekend was a PUG to the Trial of Champions, which I usually dislike because of the unimaginative routine. Joust joust joust, DPS DPS, look away from light of radiance or whatever it is, DPS.
In this case, our healer DC'd after the jousting, and we started waiting for LFG to kick in. Healers, natch, are in some demand, and just as I sent in a, "It's been a while since I healed, but I'd be happy to give it a go," another group member said, "Jal, want to try and heal?" The tank was suspicious ("There's lots of healing in here," or some such), but we went through. I can't heal for spit -- mostly kept up lifebloom, rejuv, and the occasional regrowth when things got ugly (and HT when things got really ugly) -- but I wasn't even mana challenged four-manning into the black knight. We almost had him down when our LFG priest appeared. A few Wraths later, we were done. I'm not sure the priest knew what happened, but he did start healing the right folk as soon as he appeared, which was professional and impressive, and allowed me to shift into 'kin and cut loose.
I'm pretty sure I should've learned Nourish or whatever it is at some point, but the lesson remains that a good DPS can easily heal through normal Trial of Champions. And I mean easily.
I debated running heroics until I had enough EoT to buy another piece, but instead started going after Kirin Tor rep for the head enchant, after searching and finding out player enchanters can't make head enchants like they can't make ones shoulders (or at least not spellpower ones; no reason to waste good borean leather for 18 STA when the Kirin Tor have much better stuff). Was upset to see that daily dungeons are a thing of the past, eliminating one easy route to Kirin Tor rep. Now we have weekly raids. I'm not sure that at 3500 GS I'm ready for 10 man raids; I simply have no idea. I seem to be consistently bringing in the highest DPS on PUGs now, however, when I'm not boneheadedly throwing Wraths at guys who are immune (nexus? /sigh). I may have to add recount to the addon list now, though I try to keep addons out as a rule. I did buy a tabard from the Kirin Tor to "champion" them in a run through Hall of Lightening for rep, which I'll probably do with some regularity for a while, since I know that instance fairly well. Also kept running the cooking quests (which I'd been doing with some regularity just for fun) and did my first Dalaran fishing quest to make my way to revered with the Kirin Tor. Great whale statue.
Also got major (?) spellpower on the Blood Boil Lancet, expecting it to last longer than the last time I enchanted a weapon. Also caught a Phaelia's Vestments of the Sprouting Seed on the AH for just under 2k, which was just enough for me not to buy, even with the context. Resto4life was a very good blog (he said uncontroversially).
Which brings me to my last quandary: Do I spend my 4200g on fast flying finally, or put that into mats to leatherwork my way to more cash, or spend on gear to make runs a little easier and the GS a little higher? I believe the artisan flying will be the most good for the longest, but I'm hardly flying much now. I'd go with gear, but the chance of accidentally scoring a replacement in a run is so high, I could make myself go mad. The right answer might be that it takes money to make money, but I really don't want to have to waste the time finding out the most efficient way to score dough through LW. Decisions, decisions.
In other news, the new armory additions are interesting. I should see if I can get Jal's RSS feed to show up on the blog.