Thursday, January 7, 2010

My intro to emblems (for boomkins)

I've been doing enough PUGging recently to be exposed to emblems. At my last post, about a week ago, I had a gear score of around 2970. A day later, it was about a hundred points more (actually, I can piece stuff from my panzer set with my boomkin and get to about 3300, but the hybrid set really isn't good for anything else; it's neither highest melee/dmg mit or highest dps). I haven't done much for my gear since then, but I have been banging out Emblems of Frost and, surprisingly to me, Emblems of Triumph with regularity. I thought once a new emblem came out, everything else was deprecated. Not true. Two emblems (Frost and Triumph, duh) are still active, giving you ins for T9 and T10 gear.

WowWiki has a pretty good graphic describing what's going on. Click the image below to see the original version, contributed by WowWiki user ShandrisForever.



The bottom line is that you can get two Emblems of Frost per day just by running a random heroic. I'm a little torn on ethics here, as I'm often the least geared schmoe in my xserver PUGs. Still, I'm putting out 1st or 2nd place dps per run, with just a little trouble from oom drinking between trash at times. That 1st or 2nd place is with the time outs for drinks, however, so I still don't feel horrible. If you're new to Heroics, don't feel bad. At a GS of 3000, I'm still contributing as a boomkin.

I'm up from 15 to 25 Emblems of Triumph somehow. You get them for running Onyxia, Ulduar bosses, Malygos, and LK heroic bosses, according to the guide linked above. It looks like I've run Drak'Tharon, Culling of Strath, Violet Hold, and Azjol-Nerub on Heroic now and a few more on standard. /shrug Running extra random heroics also bag Triumphs. (We kid because we love, Hasselhoff.)

So now that I know that my Emblems of Triumph aren't deprecated, and now that I know that I'm racking up Emblems of Triumph pretty danged quickly without really trying, I've tried to take into account what I'm currently wearing and figure out how to best upgrade to T9 and T10 pieces. There are two T10 pieces for 60 Emblems of Frost. If we want to pretend I'll eventually spend mine on anything, I have to target one of those, so I'm looking at shoulder or hands.

Let's also dismiss the mid and heroic levels of tiered gear. These mid and heroic levels of gear, btw, are where the Trophy of the Crusade (etc), a raid reward, comes into play. There seem to be three levels of each tier of gear -- base, mid, and heroic. That is, there are T9 low, T9 mid, and T9 heroic gear sets. Likewise, there are T10 low, T10 mid, and T10 heroic gear sets too. You might also see these called T9, T9.25, and T9.50 (or T10, T25.10, etc) because of their raid requirements. T10 means the lowest level, that require only emblems. T10.25 means you needed the Trophy From a 25 man raid. T10.50 means a heroic trophy is needed.

From WoW Wiki:

No matter which level of tier 9 is worn, all pieces count towards the same set bonuses, much like in earlier tiers of gear. Each faction has their own flavor of the items, they are functionally identical, but have different artwork and names.

Item level 232 pieces are bought with [Emblems of Triumph]. [that's T9 low -Panzer]

Item level 245 pieces require 1.5 time as much Emblems of Triumph as the Item level 232 pieces require and they also require, in addition to the emblems, a [Trophy of the Crusade]. [that's T9 mid -Panzer].

Item level 258 pieces are, however, "purchased" with the normal loot tokens. [that's T9 heroic. Emblems are no good there. Enjoy. -Panzer]



I'm going to have a hard enough time collecting emblems for the lowest level of tiered gear. At least if we go pro soon, the WoW Wiki quote, above, says that our lowest level tiered gear will still contribute to set bonuses. I also think that you can upgrade your pieces with trophies (etc) later on, meaning that you're not wasting any time buying them now, though I'm not absolutely sure I have that right. But come on, the next expansion will be out before we get too far into piecing together a set, and then quest rewards will overpower the tiers if they pull another BC (which most say they aren't, but allow me the vent here anyway)!

Bottom line is that if you're a part-timer, I'll pretend you're not planning for raid rewards yet either. So let's go back to looking at T9 and T10 (lowest level of each) shoulder and hand gear, and compare to my current gear.

Current gear:
Shoulders: [Mantle of Gnarled Overgrowth]
Hands: [Gloves of the Serpent]

My Emblem of Triumph Choices (50 emblems each):
Shoulders: [Furious Gladiator's Kodohide Spaulders]
Hands: [Furious Gladiator's Kodohide Gloves]

My Emblem of Frost Choices (60 emblems (ha!) each):
Shoulders: [Lasherweave Mantle]
Hands: [Lasherweave Gloves]

So here's the comparison. (The danged table scrolls under my blogger template here, even when I use obnoxiously small fonts. Click the previous link to see the whole thing. I'm sure the html issue is some z-value deal in CSS or some such, but I'm not tracking it down now.)

Comparing [Mantle of Gnarled Overgrowth] with [Gloves of the Servant] with [Furious Gladiator's Kodohide Spaulders] with [Furious Gladiator's Kodohide Gloves] with [Lasherweave Mantle] with [Lasherweave Gloves]

Level:






Level 200 174 232 232 251 251
Required level 80
80 80 80 80

Intellect 47 44 45 45 81 81
Stamina 58 58 102 102 81 81
Spirit

51 39


Armor 423 166 447 373 477 398
Resilience rating

60 47


Critical strike rating 44


71 71
Haste rating
35

63
Hit rating 44



63
Spell Power 78 62 96 96 116 116

Sockets

Number of sockets

1 1 1 1

Gains 3 Int
257 Armor
44 Crit (0.96%)
44 Hit (1.34%)
16 Spell Power
35 Haste (1.07%) 1 Int
44 Sta
51 Spi
281 Armor
60 Resilience (0.73%)
34 Spell Power
1 Sockets
1 Int
44 Sta
39 Spi
207 Armor
47 Resilience (0.57%)
34 Spell Power
1 Sockets
37 Int
23 Sta
311 Armor
71 Crit (1.55%)
63 Haste (1.92%)
54 Spell Power
1 Sockets
37 Int
23 Sta
232 Armor
71 Crit (1.55%)
63 Hit (1.92%)
54 Spell Power
1 Sockets


TL:DR

Let's not kid ourselves. I just wasted a ton of time. But let's try to gain from the time I wasted and share it amongst ourselves, right? If we're running cross-server pick up groups (xserver PUGs), we're going to get a ton of emblems. If we don't play WoW all that much, we're only going to be able to target a few pieces with those emblems we do collect. What I've somewhat randomly tried to do is select the lowest hanging fruit with respect to armor. For now, I'm ignoring idols, though this same work helps us decide what to do there, too.

The first lesson is that a single piece of T10 isn't that much better than T9. Bizarre. So throw out T10 for now, though don't spend the Emblems of Frost as Emblems of Triumph (but if you're so inclined, you can find out how to downgrade your Frost emblems for Emblems of Triumph here). Also, the shoulders and hands for T9 (and the two for T10) are about the same within the tiers. That is, it's not like the T9 shoulder stats have it all over the T9 gloves, or vice versa. This means I should check out what's worse with my current gear, the shoulders or hands, and replace situationally.

For me, my gloves should stink -- though, honestly, comparing like this there's isn't nearly the separation between my current blue gloves and current purple shoulders that I expected. Other than armor (and the gloves are cloth, after all), their stats are very close. The shoulders give hit and crit and give up only haste, though, so I'll pretend I know what I'm doing and keep those. So we'll start saving up 25 more Emblems of Triumph (50 total) for the [Furious Gladiator's Kodohide Gloves].

By the time I have 50 Emblems of Triumph, I suppose I'll have a few more Frosts. I'm not sure the [Idol of the Lunar Eclipse] at 30 Frosts is all that much better than 25 Triumphs for [Idol of the Lunar Fury], however. It might be worth planning to hang onto the Frosts indefinitely, with the possibility of getting more definite after I grab my first T9 set piece. Perhaps I'll start shooting for the Triumph Idol and add some T10 shoulders?

Postscript

Anybody else get the feeling that this game is too difficult to figure out? Seriously, and this is going to be the topic of a future post, I could have easily made about $100 contracting (I do database admin and design) in the time it took to research this, much less the time it takes to gather the emblems, etc. It's amazing how much like programming WoW research and gear pursuit is at times.

Oh yeah. Happy New Year. ;^) As Gene says, our favorite holiday remains "Another Day Above Ground Day."

Tuesday, December 29, 2009

Note to self: Consider buying...

Titanium Spellshock Necklace - Item - World of Warcraft: "Titanium Spellshock Necklace"

Deathchill Cloak - Item - World of Warcraft: "Deathchill Cloak"

Consider questing in the meanwhile:
Bloodbane Cloak - Item - World of Warcraft: "Bloodbane Cloak"

And then to buy with emblems:

Idol of Steadfast Renewal

Have installed GearScore. Kinda fun to take a look at what everyone's wearing, but also feels a little like high school where everyone's measuring what everyone else is wearing. I wonder if I ran into a group who'd just lost their tank because he checked out GS -- apparently joined, appeared, and dropped pretty quickly right before I showed up (though that's not to say I've got gear -- about 2970 iirc). Ran Halls of Lightening with a tank with GS of about 2300. Sheesh. Did fairly well during the run, however, even if my sorry self was the second or third highest GS of the group. Very close to revered with Sons of Hodir thanks to the two dungeon quests I finished up during the crawl. Very unfulfilling end to the Loki/Thor questline, however. DPS, take him down, and get a reward made from his tongue. Fun and all, but very little drama to end a very long questline. Decent panzerkin piece, however.

And it was also rewarding to see myself come out okay on the DPS chart for the Halls, even though I was dropping Innervate, bandaging, and even drinking (tanks love to keep it going, don't they?!) a bit during the fights. Good, fun group to run with. I'm thankful they took the time to let me know what to expect during my first run. (#2's gear was well over 3k, fwiw)

Thursday, December 24, 2009

More xserver PUGging



Another good night of PUGging. Back in June I was looking at gearing up with pre-raid content, mostly using the guide at Laser Chicken to figure out what to get after WoW.com's Shifting Perspectives had let me down so badly with the shoulders. I also decided it was about time I got serious and enchanted some gear. I'd been using the [Totemic Purification Rod] so long I figured it was safe. About 50-60g later in tips and mats, I had +50 Spellpower.

Not two hours later, I rolled on and won a [Blood Boil Lancet]. Bittersweet.

The cross-server LFG has really changed the game. I've been running quests and rep runs, and barely got in 5 minutes at a time before being zapped into a dungeon. The way this changes geography and social interactions is bizarre. It's the same game as before, sure, but it plays to much differently, it's difficult to describe. Obviously much quicker gear accumulation. No real reason to run rep for gear anymore, it'd seem, other than to pass a little time between instances. I'll probably start camping Sons of Hodir.

The grouping has gone well. I've gotten invited to two 50-80% done runs, which stinks a bit. I'd like to enjoy the whole instance rather than finish off a last boss or two, but on random you don't know ahead of time (and I guess you don't on the named dungeon LFG either). One group seemed to have recently kicked a hunter. I'm not sure how much better I did -- though I heard he didn't have ammo. FTW!!!!#1 Still, I'm not seeing people more than once. It's weird. Was nice to see someone who had gotten kicked out of Wintergrasp into the queue area in the snow from The Demonic Reich. At least they're local.

In other news, I leveled my Leatherworking to 440 so that I could make -- and did make -- [Windripper Leggings]. The leg armor that got me from 435 to 440 is worth about 100g a pop, which has been nice. Farming Eternal Air was a breeze in Wintergrasp. At first Wintergrasp was being contested and I had to wait. Couldn't even be a rear and sneak in; too long a queue for the battle. Later, however, I found that you could sneak into a couple of areas on the edges of Wintergrasp, not quite be in the zone, and farm some Tempest Revenants and Whispering Winds while technically in Dragonblight. The farming was very quick. Nobody around. Felt eerie. Quiet.

So that's two purples in the rotation with a low bid on some Windripper Boots that I hope comes through that would make three. The spellpower is growing well. No big deal to many, I know, but I'm at about 9k starfire crits now, which happens enough during Eclipse that I feel useful.

Last item -- I probably won't play as much for the balance of this month. Felt like taking a WoW break, and I've nearly gotten my $15 out already. I've enjoyed the instance runs and the gear, but I'm so freakin' far away from raids it's disheartening.

(Last last item -- none of my screenshots or movies from the last run were saved. Odd. Have to settle for making my leggings.)

Tuesday, December 22, 2009

Ethics and soloing in LK 3.3



Ethics

Admittedly, there are better videos of the scene, in part because I forgot the keystrokes for taking a movie on my Mac until a ways into the "movie," but I figured I'd pass along my, um, unique directorial style anyway.

I've got to admit, Cleansing Drak'Tharon was something of a let-down. I'd grown to like Drakuru a bit over the months, and that in part was why I decided to finish the questline, even though, at 80 and several months removed from playing the start of the line, I'm a bit past and over it. To see him working for the Lich King kinda stunk. It seems there are a few quests in LK that trick you into doing tasks with dubious ethics. I'm remembering the worgen quest line where you're asked to skin someone after you off them, iirc. I liked the ambiguity there, as it was more a call for those who just hit "Accept" and keep running, killing X of Y without thinking about the text in between, to actually read the text. Still, it seems like there have been another one or two ethically questionable quests in addition to Drakuru that were less well done than the worgen.

In any event, I've been duped. And yes, I still took the reward.

Soloing

My other "insight" was the way that soloing has changed in a big way with the new dungeon finder system in 3.3. There is a pretty in-depth guide for soloing Cleansing Drak'Tharon at WoWHead. I was going to give soloing a whirl, but figured I'd be efficient and hit LFG for the Keep while I was at it. Died twice learning to solo the spiders, and got an invite in the middle of the second death. Bam. I'm grouped, and a few minutes later, even with a Death Knight out of play whose wife apparently was giving him an earful about playing WoW when he should have been doing something else, we were through the entire instance, np, playing with four.

If I can group any instance (ended up being heroic) and end up with my first purple since my Lava Belt[1] more quickly than figure out how to solo, well, it looks like I might end up doing lots more PUGging than doing it alone in the future.

That's a shame. I've often thought that this blog should be called The Confessions of a Part-time Soloer, and it's a part of the game I get the feeling I'll largely miss. Though the loot makes it a lot easier.

[1] The purple was [Keystone Great Ring]. I'm usually good enough on loot that I pass on things I can't use, and greed on things that I'd put into the rotation immediately for DPS, but here I considered needing this ring for all of a millisecond. It would be (and will be) a great panzerkin soloing addition with all the armor and STA. I greeded and got lucky. And nobody asked me to trade afterwards (seems there was an another purple (in retrospect, I believe it was [Leggings of the Winged Serpent], in which case that seems to obviously be for the boomkin) that I could have needed for spell power, iirc), so I'm guessing I'm in the clear. Woohoo!

I have been panzer-soloing a good deal with what quests I do. Whacking melee makes for a more sustainable quest run than oomkin-ing all over the place.

EDIT: Didn't realize the Armory keeps track of your need and greeds! I'm 17 greeds to 2 needs right now. Not too bad. Wonder when it started keeping track.

Wednesday, December 16, 2009

Curse you, Google AdWords

Gmail convinces me to click on another WoW gear-for-cash link. I'm always curious to see how much virtual gear is worth, a problem I've had since a friend of mine bought a house for Ultima Online off of eBay for -- get this -- real cash! I mean, look, it is worth something to have someone grab this virtual gear and register a few zeroes and ones for you. I'm not advocating you have someone do it for you. It's just a game, folks. But it seems perfectly appropriate to put a dollar value on this stuff. It's like checking the lines of NFL games. If you get seven points, Vegas isn't saying that your team is going to lose by seven, but that they believe they can con the most cash out of gamblers by pretending that's what's going to happen. It's just that the point spread also has some basis in reality. Those seven points work because of the double perception that they're inaccurate.

Anyhow, this was pretty interesting, from their terms and conditions:

# We professional levelers will by no means take your gold and items away. Provided you lost your gold and items during our leveling timeframe, we will compensate you under the condition that it's our fault that leads to the stealing.
# we won't take any responsibility for the accidents happened in the leveling process such as password change and missing gold


Clear as mud?

Brings me to my thoughts reading through today's prices: Could you pay someone real cash to run instances and raids with you? That is, if I'm a blue and green 80, can I pay some purples to run with me? Seems like it's cheating, but not much worse that the rules are undercutting fishing skill advances or rep runs from the past. It's easier to run Sons of Hodir now b/c Blizzard thinks it'll make them more cash. Why not flip the payout and make my game easier *now*. It's not like I'm going to play less because I get the gear on these, um, patronized runs. I'll probably play more. Everyone wins.

There's not too much difference between hiring folks to run with you and paying someone to powerlevel/gear you. But it's distinction enough, I wonder if Blizzard would ever allow it. Especially if they could tax the service.

(This poorly edited and conceived post brought to you by "I've Got Too Much To Do And Need To Take A Nap.")

Saturday, December 12, 2009

Level 1s don't need to attack anymore?

Yes, I've been too lazy to alt up and see if all is... revealed, but why is it that the current patch notes say...

Attack: Level 1 druids, mages, priests, and warlocks will no longer start with the Attack button placed on their action bars by default.


What's the angle there?

And yes, Jal's taken a pretty long hiatus again. Spinksville and Of Teeth and Claws are doing good enough jobs blogging, I barely miss playing, even though the latter got tired enough of WoW that he's left for quite some time. That and I've started playing D&D Online in what little free time I've got now. So far, it's an okay, if inferior, MMORPG, and that's even considering that I played paper and pencil AD&D for years.

Jal did "come back" for the free 7 days Bliz gave us for the 5 year anniversary. I might put up a picture of the new whelpling if I get time. About all I got in was a round of rep quests before my week was up. Didn't even get a chance to try out the new xserver LFG, which, if Spinks is telling representative stories, sounds like a heck of an improvement.

Thursday, December 10, 2009